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Category Archives: Transhuman

The United Nations and the Origins of "The Nice Reset" – The Shepherd of the Hills Gazette

About twenty-four hundred years ago, the Greek philosopher Plato came up with the idea constructing the state and society according to an elaborate plan. Plato wanted wise men (philosophers) at the helm of the government, but he made it also clear that his kind of state would need a transformation of the humans. In modern times, the promoters of the omnipotent state want to substitute Platos philosopher with the expert and create the new man through eugenics, which is now called transhumanism. The United Nations and its various suborganizations play a pivotal role in this project which has reached its present stage in the project of the Agenda 2030 and the Great Reset.

The Great Resetdid not come from nowhere. The first modern attempts to create a global institution with a governmental function was launched by the government of Woodrow Wilson who acted as US president from 1913 to 1921. Under the inspiration ofColonel Mandell House, the presidents prime advisor and best friend, Wilson wanted to establish a world forum for the period after World War I. Yet the plan of American participation in the League of Nations failed and the drive towardinternationalism and establishing a new world order receded during the Roaring Twenties.

A new move towardmanaging a society like an organization, however, came during the Great Depression.Franklin Delano Roosevelt did not let the crisis go by without driving the agenda forward with his New Deal. FDR was especially interested in the special executiveprivileges that came with the Second World War. Resistance was almost nil when he moved forward to lay the groundwork for a new League of Nations, which was now to be named theUnited Nations.

Under the leadership of Stalin, Churchill, and Roosevelt, twenty-six nations agreed in January 1942 to the initiative of establishing a United Nations Organization (UNO), which came into existence on October 24,1945. Since its inception, the United Nations and its branches, such as the World Bank Group and the World Health Organization (WHO), have prepared the countries of the world to comply with the goals that were announced at its foundation.

Yet the unctuous pronouncements of promoting international peace andsecurity,developing friendly relations among nations, and working for socialprogress, better living standards, and human rights hides the agenda of establishing a world government with executive powers whose task would not be promoting liberty and free markets but greater interventionism and control through culturaland scientific organizations. This became clear with the creation of the United Nations Educational, Scientific and Cultural Organization(UNESCO)in 1945.

After thefoundation of UNESCO in 1945, the English evolutionary biologist, eugenicist, and declared globalist Julian Huxley (the brother of Aldous Huxley, author of Brave New World) became its first director.

At the launch of the organization, Huxley calledfor a scientific world humanism, global in extent (p. 8) and askedto manipulate human evolution to a desirable end. Referring to dialectical materialism as the first radical attempt at an evolutionary philosophy (p. 11), the director of UNESCO laments that the Marxist approach to changingsociety was bound to fail because of its lack of an indispensable biological component.

With these ideas, Julian Huxley was in respectable company. Since the late nineteenth century, the call for the genetic betterment of the human race through eugenics has been gaining many prominent followers. John Maynard Keynes, for example, held the promotion of eugenics and population control as one the most important social questions and a crucial area of research.

Keynes was not alone. The list of advocates of breeding the human race for its own betterment is quite large and impressive. These illiberal reformers include, among many other well-known names, the writers H.G. Wells and G.B. Shaw, US presidentTheodore Roosevelt, and British prime minister Winston Churchill as well as the economistIrving Fisher and the family-planning pioneers Margaret Sanger and Bill Gates Sr., the father of Bill Gates, Microsoft cofounder and head of the Bill and Melinda Gates Foundation.

In his discourse at the foundation ofthe UNESCO, Julian Huxley was quite specific about the goals and methods of this institution. To achieve the desired evolutionary progress of mankind, the first step must be to stress the ultimate need for world political unity and familiarize all peoples with the implications of the transfer of full sovereignty from separate nations to a world organization.

Furthermore, the institution must consider the tradeoff between the importance of quality as against quantity (p. 14), which means it must take into account that there is, an optimum range of size for every human organization as for every type of organism (p. 15). The educational, scientific, and cultural organization of the UN should give special attention to unity-in-variety of the worlds art and culture as well as the promotion of one single pool of scientific knowledge (p 17).

Huxley makes it clear that human diversity is not for all. Variety for weaklings, fools, and moral deficientscannot but be bad,and because a considerable percentage of the population is not capable of profiting from higher education and also a considerable percentage of young men suffer from physical weakness or mental instabilityand these grounds are often genetic in origin (p. 20), these groups must be excluded from the efforts of advancing human progress.

In his discourse, Huxley diagnosed that at the time of his writing the indirect effect of civilization is rather dysgenic instead of eugenic and that in any case, it seems likely that the deadweight of genetic stupidity, physical weakness, mental instability, and disease-proneness, which already exist in the human species, will prove too great a burden for real progress to be achieved (p. 21). After all, it is essential that eugenics should be brought entirely within the borders of science, for as already indicated, in the not very remote future the problem of improving the average quality of human beings is likely to become urgent; and this can only be accomplished by applying the findings of a truly scientific eugenics (pp. 3738).

The next decisive step towardthe global economic transformation was taken with the first report of the Club of Rome. In 1968, the Club of Rome was initiated at the Rockefeller estate Bellagio in Italy. Its first report was published in 1972 under the title The Limits to Growth.

The president emeritus of the Club of Rome,Alexander King, and the secretary of the club, General Bertrand Schneider, inform in their Report of the Council of the Club of Rome that when the members of the club were in search of identifying a new enemy, they listed pollution, global warming, water shortages, and famines as the most opportune items to be blamed on humanity with the implication that humanity itself must be reduced to keep these threats in check.

Since the 1990s, several comprehensive initiatives towarda global system of control have been undertaken by the United Nations with Agenda 2021 and Agenda 2030. The 2030 Agendawas adopted by all United Nations member states in 2015. It launched its blueprint for global change with the call to achieve seventeen sustainable development goals (SDGs). The key concept is sustainable development that includes population control as a crucial instrument.

Saving the earth has become the slogan of green policy warriors. Since the 1970s, the horror scenario of global warming has been a useful tool in their hands to gain political influence and finally rule overpublic discourse. In the meanwhile, these anticapitalist groups have obtained a dominant influence in the media, the educational and judicial systems, and have become major players in the political arena.

In many countries, particularly in Europe, the so-called green parties have become a pivotal factor in the political system. Many of the representatives are quite open in their demands to make society and the economy compatible with high ecological standards that require a profound reset of the present system.

In 1945, Huxley (p. 21) noted that it is too early to propose outright a eugenic depopulation program but advised that it will be important for the organization to see that the eugenic problem is examined with the greatest care, and that the public mind is informed of the issues at stake so that much that now is unthinkable may at least become thinkable.

Huxleys caution is no longer necessary. In the meantime, the branches of the United Nations have gained such a level of power that even originally minor UN suborganizations such as the World Health Organization (WHO) have been enabled to command individual governments around the world to obey their orders. The WHO and the International Monetary Fund (IMF)whose conditionality for loans has changed from fiscal restraint to the degree to which a country follows the rulesset by the WHOhave become the supreme tandem to work towardestablishing the new world order.

As Julian Huxley pointed out in his discourse in 1945, it is the task of the United Nations to do away with economic freedom, because laisser-faire and capitalist economic systems have created a great deal of ugliness (p. 38). The time has come to work towardthe emergence of a single world culture (p. 61). This must be done with the explicit help of the mass media and the educational systems.

With the foundation of the United Nations and its suborganizations, the drive to advance the programs of eugenics and transhumanism took a big step forward. Together with the activities of the Club of Rome, they have stage to initiate the great reset that is going on currently. With the pronouncement of a pandemic, the goal ofcomprehensive government control of the economy and society has taken another leap toward transforming the economy and society. Freedom faces a new enemy. The tyranny comes under the disguise of expert rule and benevolent dictatorship. The new rulers do not justify their right to dominance because of divine providencebut now claim the right to rule the people in the name of universal health and safety based on presumed scientific evidence.

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UTC Professor Blends Together Philosophical Concepts And Filmmaking – The Chattanoogan

When Zuriel Hampton-Coffin learned he would have to make a horror film for his Popular Culture and Religion and Philosophy course, he wasnt horrified.

I was very excited and became more interested in the class, said the freshman in entrepreneurship. Knowing that it was a horror film didnt really make a difference, I was just excited to make a movie.

I really enjoyed the filmmaking process. It was much harder than I thought it would be, but it was very enjoyable.

Getting students to think outside the boxor in this case, inside the movie theateris one reason Ethan Mills, associate professor of philosophy and religion, assigns a three- to five-minute horror film as one of the assignments each semester in the course. Students reactions vary.

Usually, they are a little surprised, and theres a whole history of that because the name of the classes are pretty generic title: Popular Culture and Religion and Philosophy, he said. Some people go, Cool. Im really excited. This is going to be awesome. And sometimes I get the reaction, Well, Im not really a horror fan. I dont really want to make movies, but, you know, maybe itll be interesting.

What I hope they get out of it is theyll be able to appreciate popular culture at a deeper level, more thoughtfully, he said. You can think philosophically about anything.

Dr. Mills has used filmmaking technique in the class three times, including this semester. The latest batch will debut on Nov. 18. One will be selected as the best and win prizes.

The films must illustrate one of the philosophical tenets that have been discussed in class, including existentialism, denial of death, authenticity, absurdity, transhumanism and others. Students must explain, in writing, the concept they are highlighting in their script.

When youre making a film, you cant just say, So-and-so is feeling sad. You have to think about: How do you show that that character is sad? How do you show some of these abstract philosophical ideas? How would you take these ideas and put them in a visual medium?

Mr. Hoffman-Coffin said representing the philosophical concepts was easier than he thought.

You would think that writing scripts addressing philosophical concepts would be hard, but it really wasnt. Professor Mills provided us with many different concepts, which made it extremely easy to create a film addressing those, he said.

Breaking off into groups, students write the screenplay and design the filmmaking process from figuring out the camera shots, the lighting, the pacing and choosing the actors. Working with Wes Smith, who is in charge of the recording and filmmaking studio in the UTC Library, they use professional-grade cameras for filming and computer software and equipment to edit, create the music and add special effects their films. Some students use their smartphones to film.

Actually, especially some of the newer phones, have pretty decent video capabilities, so theyre actually not bad, Dr. Mills said.

Along with discussing the philosophical writings of Jennifer McMahon, Albert Camus, and W.E.B. DuBois, his students have read books and short stories and watched films of horror, then connected the two. Theyve discussed books such as the original Frankenstein, in which the monster is very intelligent but reviled. In doing so, the novel examines xenophobia and the nature of what it means to be human.

Theyve watched Get Out!, the 2017 horror film nominated for a Best Picture Oscar which tackles racism and transhumanism, the idea of using science to improve humans. Theyve read novels by Stephen King and the short stories of H.P. Lovecraft, whose writings conclude that the universe doesnt make any sense and we are simply specks on an infinite canvas.

Thinking about something like Frankenstein, which is still part of the popular culture 200 years after the novel was published, I find it kind of interesting to go back to the original source and see where it all came from, Dr. Mills said.

With the COVID-19 pandemic in full swing, though, certain changes had to be made

I have to remind them that when theyre filming to be careful interacting with other people. So Ive really been stressing the safety, especially on the filming aspect, Dr. Mills said.

Group discussions can be done over Zoom, he noted, and social distancing and masks are used by students when actual filming takes place, except for the actors who have to speak the lines, of course.

One of his suggestions for safety-first is to create a found-footage filmthink The Blair Witch Project or the Paranormal Activity movies. Those can be made using Zoom, reducing the amount of time students spend in face-to-face groups.

Whatever the style, students hopefully will discover new ways to enjoy what they read and see, Dr. Mills said.

When were watching films or reading the short stories and novels that we cover, what Im trying to train them to do is to find the philosophical content, getting those works. But when theyre making the films, its kind of from the other side. Theyre putting that content into their own work, so they see it from both sides. I think thats a really unique learning experience.

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Dead Lies Dreaming, by Charles Stross, Part Two: The Heist Nears – Edinburgh News

But Imp instinctively knew that any trip he did here would go bad fast. Even the normally ebullient Game Boy was cowed by the possible consequences of what they were about to do. Imp, as ringleader, felt a sick sense of dread like an apprehension of gangrene in Toyland that he was at pains to conceal from his crew.

The New Management had reintroduced the Bloody Code (the old 18th-century penal system that prescribed the death penalty for pretty much everything above the level of a parking ticket) during the Queens Speech at the state opening of Parliament earlier this year. Sensible shoplifters were reconsidering their life choices. Not that shoplifting was ever a sensible career choice, but hanging was a brutally disproportionate response.

Imp, despite his other character flaws, didnt want to see any of his crew executed.

Are you feeling lucky? he repeated, backing it up with a gentle morale-boosting push.

Game Boys shoulders slumped.

Im a professional, Ive got a store card and I know how to work it, Imp reminded them.

DeeDee, are you ready to motivate?

Doc Depression could pass for a store detective himself, in his seedy Oxfam charity-case suit and skinny tie. If necessary.

Party costumes were on the third floor, and once they ran the gauntlet of pink tulle princess gowns and alfr warrior armor they came to an aisle of reasonably priced outfits for adult party hosts: clowns, mostly, but also pirates, princesses (subtype: grown-up), bank robbers (in questionable taste), escaped convicts (ditto), highwaymen (Imp wasnt going

anywhere near that gibbet, thank you very much), and, finally, transhumans.

Fictional cops like Judge Dredd and Judge Death (very edgy, very of the moment) vied with the Marvel and DC Comics franchises, then real-life capes like Officer Friendly, White Mask, and the other Home Office supes.

You are not putting me in a dress! Game Boy shrilled as Del menaced him with a frilly black and white maids uniform.

But you look better in a frock than I do... Del pitched her tone low, trying for sultry and missing by a mile.

F*** off! Game Boy recoiled as Del leaned over him, propping herself against a clothes rail.

Children! Imp stepped between them, a bundle of adult cape-and-mask outfits draped over his arm. Store detective, two oclock, closing. He tipped Doc a nod and wink. Showtime. To Del, he added, Stop triggering Game Boy.

Aw, youre no fun. Deliverator punched him lightly on the shoulder, then slid the maids uniform back on the rail, defusing Game Boys impending panic attack.

The store detective loomed over Imp like an overly polite brick wall.

Can I help you gentlemen and lady? he asked, clearly winding up to eject them from the store.

Yes, you absolutely can! Imp smiled and pushed. My sister just told me Im hosting a surprise birthday party for my nephew, the theme is Capes and Villains, were really short on time, and we all need grown-up costumes! Can you point me at the changing rooms?

He held up his zeroed-out John Lewis store card. Amex Black, he added, and pushed again.

A minute later they were inside the changing room area.

Here, try this one, Imp said, handing Game Boy an outfit: Robin, from Wes Cravens Arkham Asylum remake. Game Boys gasps were slowing, the nervous whoops coming under control.

Robins about your build, isnt he? You wont have to femme up.

Thanks. Game Boy swallowed and ducked into a cubicle, limp with gratitude.

Imp turned to Del. Just for that youre playing Princess Shuri. He shoved a bagged-up costume at her. Serves you right for gaslighting the boy: you can be the odd one out in this rodeo.

Im more than my skin color. She lowered her brows and glared. For a moment Imp thought she was going to punch him, but then the tension left her shoulders and she chuckled darkly. Id rather be Harley Quinn. I could hit people with a baseball bat.

Payback for GeeBee.

He turned to Doc. Youre the Bat.

Docs mouth turned down.

Gloomy and introspective, what kind of disguise do you call that? He blinked at Imp. Hey, who are you going to be?

Imp took a step back in the direction of his own changing room.

Im the Joker, of course! he declared, beaming at Doc. Ive got a scheme, a crazy scheme, to take over Gotham City! But to bankroll it weve got to start by robbing a strong room. Suit up, everyone, Showtime starts in five.

Tomorrow: Introducing Evelyn Starkey

Dead Lies Dreaming. by Charles Stross, is published by Orbit in Hardback, priced 18.99

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Dead Lies Dreaming, by Charles Stross, Part Two: The Heist Nears - Edinburgh News

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Aiden Pearce And Wrench Are Making Their Way To Watch Dogs: Legion, But What About Marcus Holloway? – Happy Gamer

As is the nature of modern gaming, with Watch Dogs: Legion being roughly 48 hours old, people are already talking about upcoming downloadable content. One of those people is Ruffin Prentiss, who voiced Watch Dogs 2 protagonist Marcus Holloway.

Characters from previous titles in the series will be making their way to Legion, but Holloway isnt one of them. Talking to IGN, Prentiss told them that if the opportunity ever arises, however, he is very much onboard.

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I would love to reprise the role. Its one of my favorite things that Ive ever done. When Aiden was announced I was like, Oh, maybe theres a potential.

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Hes referring to Aiden Pearce, the protagonist of the original Watch Dogs, who will be available in Legions first DLC pack as a playable character. Along with Pearce, players will get access to:

Marcus Holloway was a huge hit with the fans, especially when compared to Pearce, whos personality was much more non-existent. With the addition of Wrench, theres an easy door to bring Marcus back, but only time will tell.

To his credit, Prentiss is nothing but enthusiastic about both the game and his co-stars return. He goes on to praise the job done by Shawn Baichoo, who voiced Wrench (and is returning to voice him once again).

Though its all subjective, its hard to imagine anyone preferring Aiden Pearce as a character over Marcus Holloway. Fans would undoubtedly love to see the character return and theres obviously plenty of time to make it happen.

Pearce and the other playable characters will be released alongside Watch Dogs: Legion Bloodline, the games first story DLC. Theres no release date as of yet, but it wont be this year. With only two months of 2020 to go, however, that shouldnt surprise anyone.

Despite serious technical issues in the PC version, and slightly lower review scores than Watch Dogs 2, Legion is still faring well with reviewers. Hopefully the upcoming December 3 addition of multiplayer will only improve things.

If this is the start of a larger Watch Dogs mythos or, better yet, a Ubisoft shared universe, bring it on.

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Aiden Pearce And Wrench Are Making Their Way To Watch Dogs: Legion, But What About Marcus Holloway? - Happy Gamer

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Governing the unwieldy world of the internet | ASU Now: Access, Excellence, Impact – Arizona State University

October 30, 2020

A biomedical engineering student in Arizona, a designer in New York, a nonprofit professional in Canada and a high school student in Israel wouldnt typically find themselves in the same place at the same time before 2020. But this year, at Arizona State University'sProject Humanities seventh annual Hacks for Humanity event, diverse groups like this worked together virtually to create innovative tools to advance solutions to big social challenges.

From Oct. 911, 59 competitors of all ages and backgrounds logged on from 14 countries around the world: Zimbabwe, Sri Lanka, the Philippines, Peru, Nigeria, Kazakhstan, Israel, India, Ghana, Canada, the United States, Uganda, the United Arab Emirates and Pakistan. Within the U.S., competitors participated from six different states: Arizona, California, Indiana, Illinois, New Jersey, New York and Texas. For the first time in its seven-year history, Arizona State University's Project Humanities' Hacks for Humanity event went virtual this year, attracting international participation from 14 countries around the world. Download Full Image

Although Project Humanities has always had an international vision, Neal Lester, professor of English at The College of Liberal Arts and Sciences and director of Project Humanities, said the shift to virtual programming in mid-March due to the COVID-19 pandemic allowed them to connect with global audiences like never before.On night one, participants were randomly assigned to teams, in contrast to typical hackathons, where teams are often preassembled. Among them were high school and college students, business professionals, graphic designers, humanists, computer programmers and developers. The formation of random teams is by design, with the intention of fostering interdisciplinary collaboration.

With Hacks for Humanity we're interested in bringing people into new conversation and having them think differently when they leave our events, Lester said. When they come in, they know no one and nothing, and they don't get to choose their teams. But by the time they leave, sometimes they leave with friendships, they leave with some new ideas and they leave with a sense of accomplishment look at what we've done together.

Teams communicated primarily through Zoom and Slack, and were supported throughout the event by a multitude of mentors, volunteers and Project Humanities staff. The objective for the teams was to work together to create a product or tool that addressed an issue relating to one of three tracks; aging, safety or justice. In addition, products had to embody three of the seven principles in Project Humanities Humanity 101 movement empathy, compassion, respect, integrity, forgiveness, kindness and self-reflection.

Mohit Doshi, a senior at ASU majoring in computer science and a third-time participant of the event, first attended Hacks for Humanity in 2017. The experience sparked his interest in hackathons; hes since participated in more than 25 hackathons across Arizona and the U.S.

For me, Hacks for Humanity really opened my eyes to hackathon culture, Doshi said. Seeing how people can ideate, develop, prototype and demo something in a span of 36 or 48 hours is always so amazing. Because of COVID-19, doing events like these is a good break from my routine and also a great way to meet people.

The Project Humanities staff incorporated fun and engaging ways for participants to make connections around the world including an at-home scavenger hunt, a breakfast show-and-tell, a Bob Ross-inspired Microsoft Paint challenge, a game night, slideshow karaoke as well as other presentations from entrepreneurs and experts around the country.

Rachel Sondgeroth, Project Humanities program coordinator, was the main architect of the online experience, creating all of the technical blueprints and leading the IT team. Sondgeroth said she was not only pleasantly surprised by the high-level of international participation but also by the way individuals bonded in-spite of differing time zones.

Initially, the Project Humanities team feared that hosting the event online would take away from the community-building aspect of the event, she said. Luckily, we were proven wrong. We saw that the teams actually found a way to bond with one another as they worked through their projects. The small events and activities helped build an overall sense of community and by the end, we felt like a little family. I am glad we were able to preserve that aspect.

On the final night of the event, a panel of judges selected seven out of 11 teams to present five-minute live pitches to share their product or concept.

In first place was Whole Heart, an app that seeks to empower potential domestic abuse victims and identify if their relationship is abusive, connect them to services, provide ongoing support and give them the ability to record incidents of abuse in a digital journal. The app was created with safe and secure access in mind, with built-in camouflaging features including the ability to change the app icon to make it appear as a yoga or cooking app.

The winning team consisted of four members; Juliet Addo, an ASU graduate student studying biomedical engineering in Arizona; Lauren Dukes, a user experience/interface designer based out of New York; Shitangshu Roy, a nonprofit professional based out of Canada; and Noam Zaks, a high school student from Israel.

We started out with lots of projects under each topic. Eventually we ended up agreeing to focus on domestic violence because we recognized that there had been an increase in domestic violence since quarantine began, Addo said. Its something that is going to gradually increase if nothing is done about it. So we were drawn to that because were passionate about it and we all believe everyone should have a safe space where they can thrive.

Although the team is unsure of what the future holds for Whole Heart, they said they ultimately left the experience with new friendships as well as a deeper appreciation for cross-discipline collaboration with a diverse group of individuals.

I really do think that there is power in focusing on diversity in problem-solving and in conversations around issues that relate to all of us, Dukes said. Everyone is affected by aging, safety and justice. I love that Project Humanities is trying to bring in as many people as possible to come up with the best solutions possible. The event isn't necessarily focused on coming up with the coolest technology, instead its about coming up with the best solution to an existing problem.

Runner-ups included: Night Light, an app where users can stay safe by tracking and reporting their whereabouts to friends and family; Elder Aid, an app for older adults to easily find and access resources and benefits; and Good Neighbors, an app that facilitates volunteer food delivery services for people in vulnerable communities such as older adults and immunocompromised people.

Winning participants were awarded $10,000 in cash prizes through the support of sponsors including State Farm, Silicon Valley Bank, Come Rain or Shine Foundation, Amazon Tempe, ASU Smart City Cloud Innovation Center, ASU J. Orin Edson Entrepreneurship and Innovation Institute, and Celtic Property Management.

Lexie Gilbert, a PhD student at ASU studying linguistics and applied linguistics and a graduate teaching associate for ASUs writing programs, served as one of the judges for the event. Gilbert said she feels events like these not only help bridge the gap between the humanities and technical fields like computer science, but they also highlight new ways to communicate.

People from all over the world were able to attend the hackathon and meet and work with others. What a mental, physical, emotional, communicative exercise to be put into groups with people from all over the world with the goal to create some meaningful product, Gilbert said. There are new ways of being in the world together, and thats kind of exciting. Like many other events happening right now, Hacks for Humanity reminds us of all the ways were isolated from other people, but also the warmth, resilience and connection were still capable of.

Although pulling off the event was no small task, Shana Tobkin, Project Humanities coordinator, said it showed the Project Humanities team the power of virtual human connection.

I learned that despite not being able to interact face-to-face, people can still connect with each other in meaningful ways, Tobkin said. While this year has been challenging for everyone, particularly with the increase in isolation, this event demonstrated that we can still form meaningful relationships and create things together that benefit the social good.

Looking toward the future, the Project Humanities team said they hope to offer a hybrid form of Hacks for Humanity in 2021, given the high-level of international interest at this year's event.

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These PS4 Games Are Just $2 for a Limited Time – ComicBook.com

The PlayStation Store is running not one, not two, but three new promotional sales, discounting hundreds of PS4 games in the process. Included is everything between the most obscure game yon never knew existed and some of the biggest and best games on the system. Of course, the sale is littered with sleep-inducing discounts or heavy discounts for games many already own or don't care about, but there's also some absolute steals. For example, across all three sales, there are a handful of quality games currently only sale for just $2, or in some cases, even less.

What's the catch? Well, there isn't one, however, every deal below is only available for a limited time. This means not only should you hop on these deals immediately if any of them tickle your fancy, but that by the time you're reading this, the prices below may have changed.

Below, you can check out every notable $2 game currently available over on the PlayStation Store. This includes not only a trailer for each game, but a description, pricing information, and a link to each game's store page. That said, it's important to note there are more $2 and even $1 games currently available via the aforementioned sales. However, for the purpose of this article, we'd try to narrow this list down to a list of games that we think you may care about.

About: "Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Barons Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Even the most cautious citizens and their best-guarded possessions are not safe from his reach."

Price: $1.99

LINK

About: "World War III was one cruel tragedy, at least for the others. You seemed to have a quite nice time, hidden in your fancy penthouse at the Skyhill Hotel... Till the impact of a bio-weapon blew away the life you once knew.

Price: $1.99

LINK

About: "State of Mind is a futuristic thriller game delving into transhumanism. The game explores themes of separation, disjuncture and reunification, in a world that is torn between a dystopian material reality and a utopian virtual future."

Price: $1.99

LINK

About: "Hitman GO is a simple to play, but difficult to master turn-based strategy game set in a stunning interpretation of the Hitman universe. You will strategically navigate fixed spaces on a grid to avoid enemies and take out your target or infiltrate well-guarded locations. This award-winning, beautifully rendered diorama-style turn-based strategy game focuses on forward-thinking to progress through challenging levels and stylish freeze frame environments, to challenge even the most accomplished Hitman fan."

Price: $1.59

LINK

About: "Murdered: Soul Suspect takes players into a whole new realm of mystery where the case is personal and the clues just out of reach, challenging gamers to solve the hardest case of all their own murder."

Price: $1.99

LINK

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