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List of campaign settings – Wikipedia

Posted: October 2, 2019 at 8:41 am

Campaign setting nameSubgenreSetting locationGame system(s)Publisher(s)Period(s) publishedCommentsAerthHigh fantasyThe planet AerthDangerous JourneysGame Designers' Workshop1992-1994Developed by Gary Gygax before and after he was forced out of TSR.AgoneHigh fantasyMultisim1999-2008Al-QadimArabian fantasyThe planet Abeir-TorilAD&D 2nd editionTSR1992-1998The Diamond ThroneMedieval high fantasyd20 System2003A giant-dominated setting; created by Monte Cook and first published in 2003.Arcanis: the World of Shattered EmpiresMedieval fantasyThe continent of Onara on the Planet of Arcanisd20 System, Arcanis rules systemParadigm Concepts2001-2011Focuses on moral ambiguity and politicsArs MagicaMedieval heroic cult fantasyMythic EuropeArs Magica rulesLion Rampant, White Wolf, Wizards of the Coast, Atlas Games1987-2004BirthrightMedieval High fantasyThe continent of Cerilia on the planet AebrynisAD&D 2nd edition, D&D 3rd editionTSR1994-2005Players each run their own country, and vie economically, politically, and militarily with or against each other and the rest of the countries on the map.BlackmoorMedieval high fantasy(The planet Mystara)D&DJudges Guild, TSR, Zeitgeist Games1977-2009First role-playing game campaign setting developed (1971-) for the purpose, later placed on Greyhawk, then on Mystara, then again relaunched as a standalone worldBlue RoseRomantic fantasyThe planet AldeaTrue20Green Ronin Publishing2005-presentCouncil of WyrmsDragon fantasyAD&D 2nd editionTSR1994-1999Players roleplay dragon charactersThe Dark EyeSword and sorceryAventuriaFantasy Productions, Ulisses Spiele1984-presentPrimarily in GermanDark SunHigh fantasy, post-apocalypticThe planet AthasAD&D 2nd edition, D&D 4th editionTSR, WotC1991-2010DiscworldHigh fantasyGURPS DiscworldSteve Jackson Games1998-2002Based on Terry Pratchett's Discworld seriesDragonlanceHigh dragon-centric fantasyThe planet KrynnAD&D, D&D 3rd editionTSR, Sovereign Press, Inc1984-, 2001-2007EarthdawnSword and sorceryprovince BarsaiveFASA1993-presentEberronSword and sorceryD&D 3rd edition, D&D 4th editionWotC2004-2009ForceliaHigh fantasyThe continent of AlecrastD&D (not TSR's official), Record of Lodoss War, Sword World RPG, Legend of Crystania and Rune SoldierGroup SNE1989 - presentPrimarily in Japanese.Forgotten RealmsMedieval high fantasyThe continent of Faern on the planet Abeir-TorilAD&D, AD&D 2nd edition, D&D 3rd/4th/5th editionTSR, WotC1987 - presentOriginally created as a paracosm by Ed Greenwood in 1967 to provide a setting for his childhood stories.Freeport: The City of AdventureSwashbuckling Medieval fantasyGeneric local settingd20 System, PathfinderGreen Ronin Publishing2000-presentAs a generic setting, Freeport can be expanded by the gamemaster, or inserted into another campaign setting.Garweeze WurldHack and slash satirical fantasyThe planet AldrazarHackmaster 4th editionKenzer & Company2001Based on the main setting played by the characters of the Knights of the Dinner Table comic series. It is strongly characterized by Hackmaster's wuss slapping honor system, +12 swords, sidewinder fireballs, etc.GloranthaSword and sorcery The planet GloranthaRuneQuestChaosium1978-presentFirst introduced in White Bear and Red Moon board game in 1975.Greyhawk (aka World of Greyhawk)Medieval high fantasyThe planet OerthAD&DTSR, WotC1980-2008HackjammerHack and slash space fantasyThe sky, Wildspace, the PhlogistonHackmaster 4th EditionKenzer & Company2005Parody of Spelljammer, and add-on to Garweeze WurldHrnLow magic medieval fantasyThe planet KethiraHrnMasterColumbia Games1986-2003Hollow WorldAncient fantasy (Roman, Greek)inside the planet MystaraD&DTSR1990-1992Hyborian AgeSword and sorceryEarth during the Hyborian AgeConan Role-Playing Game, GURPS Conan, Conan d20, Conan: The Roleplaying GameTSR, Steve Jackson Games, Mongoose Publishing1985, 1988-1989, 2004-2007Based on Robert E. Howard's Conan storiesIron KingdomsTechnofantasyImmorenPrivateer Press2004-2013KalibruhnSword and sorceryGeneric, d20 systemCreations Unlimited, Necromancer Games, Different Worlds1987, 2001-2004Developed by Robert J. Kuntz, in close association with Greyhawk, as early as 1973.Kara-TurMedieval Asian fantasyeast end of Faerun continent on planet Abeir-TorilAD&DTSR1985-1990Located on the same continent and Planet as Forgotten Realms and Al-Qadim. Created for the 1st edition of Oriental Adventures but not used for the 3rd edition product of the same nameKingdoms of KalamarHack and slash fantasyThe planet TelleneD&D 3rd edition, HackMaster 5th editionKenzer & Company1994-2008Lankhmar City of AdventureSword and sorceryThe city of Lankhmar, on the Planet of Nehwon|AD&DTSR, Inc.1985-1992Legend of the Five RingsMedieval Asian fantasyEmpire of RokuganD&D 3rd edition, L5R rulesAlderac Entertainment Group1997-2010Rokugan was previously used for the D&D 3rd edition Oriental AdventuresLost LandsMedieval high fantasyThe planet Lloegyr (aka Boros)d20 System, Pathfinder, Swords & Wizardry, D&D 5th editionFrog God Games/Necromancer Games/Greg A. Vaughan2000-presentCombines the entire catalog of adventures from Frog God Games and Necromancer Games into a single coherent setting. It first appeared in Necromancer Games' 2000 adventure The Wizard's Amulet, was first incorporated into a single setting in Frog God Games' 2010 adventure The Slumbering Tsar Saga, and was first formally branded and described as its own setting in foreword of Frog God Games' 2013 adventure LL1: Stoneheart Valley.MelnibonDystopic fantasyStormbringer, Elric!, Elric of Melnibon RPGChaosium, Mongoose Publishing1981-2007Based on the Elric of Melnibon books by Michael MoorcockMiddle EarthHigh fantasyMiddle-earth Role Playing (MERP) rules system, Lord of the Rings RPG (CODA System)Iron Crown Enterprises (ICE), Decipher, Inc.1984-1999, 2002-2006MidgardMedieval dark fantasyD&D, Pathfinder, 13th Age, Fantasy AGE, Swords & WizardryKobold Press2006-presentOriginally the setting for publisher Wolfgang Baur's own D&D campaign, the world which would later be named "Midgard" first appeared in a published product with the release of the 2006 adventure Steam & Brass.MystaraSword and sorcery (early), medieval high fantasy (late)The planet MystaraD&DTSR1981-1996Originally referred to as the "Known World", Mystara first appeared in X1 Isle of Dread and Moldbay edition D&D Expert Set. Some earlier B modules are integrated into the Mystara world.NorrathSword and sorceryThe planet NorrathEverQuest RPGVerant Interactive and 989 Studios2002-2006NumeneraScience fantasyThe Ninth World; a future Earththe Cypher SystemMonte Cook Games2013-presentNanites and technology from eight previous advanced civilizations litter the otherwise medieval Ninth World, and some beings can tap into these forces as mages of other fantasy settings could with magic.The Old WorldSword and sorceryWarhammer Fantasy Roleplay1986-2009A spin-off and a parallel universe to Warhammer Fantasy Battle miniature gamePalladium FantasySword and sorcery19832009Pathfinder ChroniclesMulti-cultural Medieval fantasyThe planet GolarionPathfinder Roleplaying GamePaizo Publishing2008-presentStrong development of European-, Arabian-, and African-like regionsPlanescapeSupernatural interdimensional fantasyThe Great Wheel, aka the MultiverseAD&D 2nd editionTSR1994-1998Interconnects campaigns via pathways and portals but also by providing opportunities for characters from different planes to meet in Heaven, Hell, and in the other planes on the Great Wheel.RavenloftGothic horror fantasyRavenloft, aka the Demiplane of DreadAD&D, d20, D&D 5th editionTSR, Sword and Sorcery Studios, WotC1986-presentScarred Landspost-apocalyptic fantasyThe planet Scarnd20 SystemSword & Sorcery Studios (part of White Wolf Publishing)2000-presentThe rights were acquired in 2013 by Nocturnal Media and Onyx Path Publishing to revive the setting.Shadow WorldHigh fantasyThe planet KultheaRolemasterIron Crown Enterprises1987presentSpelljammerAerial and space fantasyThe sky, Wildspace, the PhlogistonAD&D 2nd editionTSR1989-1993Solar systems contained within crystal spheres floating in the Phlogiston. Spelljammer interconnects other campaigns, by allowing characters to travel between crystal spheres.TkumelScience fantasy, medieval fantasyThe planet TkumelEmpire of the Petal ThroneTSR, Different Worlds Publications, Guardians of Order1974-2005The creation of this imaginary world originates in the 1940s. Original D&D in 1974 inspired its development as an RPG setting.ThahMedieval high fantasyThe planet Tkumel7th Sea (role-playing game)Alderac Entertainment Group 1999 - PresentThieves' WorldSword and SorceryThe city of Sanctuary, the Rankan EmpireGeneric, Runequest 3rd edition, d20 systemChaosium, FASA, Green Ronin1981-1986, 2005-2007Based on Thieves' World novels series.TitanSword and sorceryThe continents of Allansia, Khul and the "Old World"Fighting Fantasy RPG, Advanced Fighting Fantasy, d20 systemPuffin Books, Arion Games1984-2014Originally a setting for Fighting Fantasy game books since 1982.Warcraft UniverseSword and sorceryPlanets of Azeroth, Draenor and othersWarcraft: The Roleplaying Game (d20 System)Blizzard Entertainment2003-2005WesterosHigh fantasyA Game of Thrones RPG2006-presentBased on the setting of American author George R. R. Martin, as featured in his series of high fantasy novels titled A Song of Ice and Fire.The Wheel of TimeHigh fantasyWheel of Time RPG, d20 SystemWotC2001-2002Based on an epic fantasy series by Robert Jordan.Wilderlands of High FantasyHigh fantasyGeneric D&D, D&D 3rd editionJudges Guild, Necromancer Games1976-1983, 2004-2005Better known as City State of the Invincible Overlord, it is the first ever published city setting for RPG and the surrounding world developed around it.World Tree RPGHigh fantasythe World TreePadwolf Publishing2001Focuses on the culture and social structure of anthropomorph animals and monsters in a surreal setting where the world is a large living treeYrthMedieval Sword and SorceryThe Planet YRTHGURPS Fantasy, GURPS BanestormSteve Jackson Games1986-2005Alternate Earth with multiple fantasy races. The Banestorm, caused by a critical spell failure by Elves, brought in people from other worlds, thus any fantasy element can be placed onto this world; GURPS Fantasy: Tredroy and GURPS Fantasy: Harkwood provide additional information. Also GURPS Basic 3rd Ed. has a starter adventure "Caravan to En Arris" which is on a separate continent which can be added anywhere.CastlemournPost-apocalyptic fantasyPlanet of CastlemournD&D 4th editionMargaret Weis Productions2006-2008DragonMechGaslamp fantasyPlanet of DragonMechd20 SystemGoodman Games, Sword & Sorcery Studios2004-2006EredaneDark fantasyd20 SystemFantasy Flight Games2003-2009PtolusGaslamp fantasyPlanet of PraemalD&D 3rd editionMalhavoc Press2002-2009Urban ArcanaGaslamp fantasyGeneric local settingd20 ModernWizards of the Coast2002-2003Builds on a small campaign model and adds magic and monsters to the game, and rules for playing Shadowkind characters.Matter of BritainHigh fantasyMythological Great Britain and BrittanyMultiple, first used by PendragonMythology, Setting is used by multiple RPGs1985-presentA default setting for all RPGs taking place in the world of King Arthur, Merlin and Morgan le Fay.JakandorSword and sorceryIsland of JakandorAdvanced Dungeons & DragonsWizards of the Coast1997-1998The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line.

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List of campaign settings - Wikipedia

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